

* When selecting a Vespene geyser, the number of current harvesters will be displayed in the info panel. * A hotkey indicator option has been added to show the primary hotkey on top of command buttons. * Mouse buttons can now be bound to the Push-To-Talk hotkey. * The System Alert panel has been moved to the top of the screen and the duration of most system alerts has been reduced. * Camera following behavior for observers and replays has been improved. O Added a "Show in Folder" button which will open the location where a replay or saved game is stored on your computer.

O Added visibility for where replays and saved games are being saved to. Checking this option will mark all unsaved replays as being saved.

O Added an option to permanently save all replays. O Added a new tab for auto-saved games and unsaved replays. O Added ability to right-click and rename a replay or saved game from within the game interface. O Added ability to sort replays and saved games by name and date. * Several Save/Replay File dialogue improvements have been made: O Unit information in the help dialog now displays abilities and upgrades. O The help dialog’s tech tree has been improved. * Several help dialogue and tech tree improvements have been made: Players can now configure screen space ambient occlusion. * An Extreme graphics option is now available. A countdown timer will now appear when the game detects this scenario. This will end the game in a tie for all remaining players if no players have income, production, or destroyed structures for three consecutive minutes. * Customizable Hotkey Support has been added. * A new Master League has been added! This league now represents the highest tier of players. O Added option to prevent chat channel text from appearing in in-game chat display. O Added option to auto-join previous private channels. Using the "/w" command will open up a list of available friends, party members, chat channels, and other players within your current game. O Added in-game chat bar command to whisper to other players. * Chat Channels have been added! Players can now join others in both public and private channels.
#STARCRAFT MASS RECALL UNABLE TO OPEN MAP PATCH#
StarCraft II: Wings of Liberty – Patch 1.2.0
#STARCRAFT MASS RECALL UNABLE TO OPEN MAP MOD#
Model name is now the secondary sort so that models are listed in alphabetical order after being sorted by the mod they are contained in. O Fixed an issue where secondary sort priorities were not working properly. O Fixed an issue where the table view scroll-bar position was reset when switching objects.

O Fixed an issue where copied-and-pasted units were not set to the correct height in-game. O Fixed an issue with foliage that would die and become visible through the fog of war when a player spawned as zerg. O (Mac) Fixed an issue that would cause the Control key to become stuck when holding Control and minimizing the game window, then going back to the game window and attempting to use Control+1 to create a control group. O Fixed an issue that would sometimes cause players to be improperly disconnected from a game. O Fixed an issue where the Match History score screen was displaying "Null" for the map info for all games played before Patch 1.2. O Fixed an issue where the title of a conversation window was scaling rather than truncating. * Matchmaking has been updated to better match players queuing with pre-made teams in 2v2, 3v3, and 4v4 brackets. StarCraft II: Wings of Liberty - Patch 1.2.1 O *Note* As a result of this fix, in-mission campaign saves created while patched at version 1.2.1 will no longer be usable. * Fixed an issue that prevented players from loading in-mission campaign saves created while patched at version 1.2.0. StarCraft II: Wings of Liberty - Patch 1.2.2
